DOCUMENTATION // NULLREFLEX_CORE
Read The Docs
Guides, references, and deep dives from the team — the same notes we use to onboard new engineers.
Rendering
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Getting Started
Engine & ECS
Tooling & CLI
SHADER_PERF.MD
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Optimizing Shader Performance
Learn the bottlenecks of real-time rendering and how to bypass them using custom compute kernels.
memory
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Compute Kernel Fundamentals
Dispatch groups, thread occupancy, and memory coalescing for GPU compute passes.
rocket_launch
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Quickstart: Your First Build
Install the Reflex CLI and scaffold a new project in under five minutes.
account_tree
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Project Structure & Conventions
How NullReflex Core organizes modules, config, and build targets.
hub
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ECS vs OOP: Choosing an Architecture
A practical breakdown of entity-component-systems for high-entity-count games.
terrain
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Streaming Large-Scale Terrain
Chunking strategies and LOD budgets for open-world streaming.
terminal
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Reflex CLI Command Reference
Every command, flag, and config option in the Reflex CLI.
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