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DOCUMENTATION // NULLREFLEX_CORE

Read The Docs

Guides, references, and deep dives from the team — the same notes we use to onboard new engineers.

Rendering
SHADER_PERF.MD Featured

Optimizing Shader Performance

Learn the bottlenecks of real-time rendering and how to bypass them using custom compute kernels.

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memory

Compute Kernel Fundamentals

Dispatch groups, thread occupancy, and memory coalescing for GPU compute passes.

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Getting Started
rocket_launch

Quickstart: Your First Build

Install the Reflex CLI and scaffold a new project in under five minutes.

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account_tree

Project Structure & Conventions

How NullReflex Core organizes modules, config, and build targets.

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Engine & ECS
hub

ECS vs OOP: Choosing an Architecture

A practical breakdown of entity-component-systems for high-entity-count games.

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terrain

Streaming Large-Scale Terrain

Chunking strategies and LOD budgets for open-world streaming.

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Tooling & CLI
terminal

Reflex CLI Command Reference

Every command, flag, and config option in the Reflex CLI.

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